• Member Since 17th Apr, 2012
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AppleTank


Male. Los Angeles, California. Hmm. I have a WPM of 65. Meh. Occasionally arts. Lord of Dorkness's #1 fan. User #26976. inb4 Crossover

More Blog Posts173

  • 30 weeks
    Random Idea #84: Aeroformula

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    0 comments · 116 views
  • 55 weeks
    Random Idea #83: Sword vs Gun fights (in visual media)

    I had some shower thoughts after watching some various fight shows, specifically about choreography. So, I assume we’re all broadly familiar with sword fights.

    Note that “gun” and “sword” here are simply shorthand for any ranged, projectile weapon and any melee weapon, punches and kicks included.

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    0 comments · 119 views
  • 62 weeks
    Idea #82: A random review of Cyberformula: Road to the Infinity 1 to 4

    The audience for this game outside of Japan is probably in the low hundreds, but after binging the games for the past two weeks, I needed some way to organize my thoughts.

    First of all, what is Cyberformula?

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    0 comments · 102 views
  • 74 weeks
    Idea #75: Worldbuiling Bonus 1

    Bonus content to Idea #75: Worldbuilding

    Sonic Franchise
    Seriously, how the hell did I forget about the franchise memetically associated with hundreds of fan OCs?
    1) Setting: Mobius and other various locales seem to imply a fairly Earth like world [1]
    2) Inhabitants: waves hand in the vague direction of sonic OCs [1]

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    0 comments · 206 views
  • 106 weeks
    Random Idea #81: Complaining about Scale in third person POV games

    In most games at human-scale, and even car scale to a certain extent, the 3rd POV doesn’t greatly change how large things appear to be. Your avatar is still going to look small when standing next to a large truck. The game “It Takes Two” is a great example of this, since the characters are shrunk to the size of dolls and tossed into the insides of machines and snowglobes. A gear the size of a

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    0 comments · 182 views
Jan
3rd
2015

Random Idea #14 · 9:56pm Jan 3rd, 2015

Portals. Especially the types that seem to be of the wormhole variety, in which while setting one up may take energy, once it is done, either end can be moved with little cost.
The ones from the game "Portal" is one such example. Once set up, you can go through it, and not experience any loss in energy from doing so, no matter the height difference.
The "Stargates" from the show "Stargate" seem to be one too, though I profess my lack of knowledge of them makes me uneasy in pointing them out as an example.
In any case, whenever such devices are used, why hasn't anyone tried making a gravity-powered perpetual-motion energy generator?

Simple version. A funnel or ramp with a water wheel somewhere along it. The bottom has a portal that leads to the top. The water wheel is hooked up to a generator.
Cave Johnson lost a great opportunity right there.

Interestingly, the last time I saw somebody using something like this was when an extremely pissed off Twilight Sparkle in the fic "The Immortal Game" created a air-less hammerspace with gravity that looped infinitely to itself in order to accelerate chunks of metal to high enough speeds to become a supercharged rail gun.

Comments ( 2 )
Hap

That's actually at the top of my list, should such technology ever exist.

Or, in a fictional world, to have to explain how the change in potential energy is taken into account - change in temperature or velocity, most likely. I suppose it depends on whether magic or technology is used.

2700816
A simple way to remove the issue is to simply make it more energy intensive the further away it is from a gravity well, and the further away it is in general.

*Thinks about Eakin's fic "First Contact"
They used a goddamn near energy free teleporter system to connect the worlds. Dammit.

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