• Member Since 25th Jan, 2012
  • offline last seen Sunday

Kkat


More Blog Posts236

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Mar
1st
2014

Signs and Portents · 11:19am Mar 1st, 2014

Good evening, chiiildren! It’s me again, your favorite disk jockey, DJ Pon3! What’s a jockey? Hell if I know. But I’ll tell you what I do know because I’ve got news!

I’ve got reports of slaver attacks in the area between Whitetail Woods and the Everfree Forest. Best of my recollection, this is the farthest north the slavers have spread. So if you’re out that way, and you ain’t a raider, I’d suggest investing in ammo. Stay in groups and avoiding strangers.

Speaking of north, I’m hearin’ there was quite the lightshow in the sky east of Stalliongrad earlier this evening. Don’t know what’s goin’ on up there, but that sounds like more than the local wildlife. If any of you dear listeners up that way can drop me a beat, I’d be much appreciative.

Finally, closer to home, Gutterville’s gone silent. Traders doin’ the Manehattan circuit say they found the place completely abandoned and looking like it got in the way of a brahmin stampede. Until we know more, folks should avoid the area, and exercise extreme caution when moving between the Manehattan villages. Hold up in a friendly place like Arbu or Friendship City if you can manage it.

I wanted to share a little world-building and storytelling that I did for the Fallout: Equestria world in my Stalliongrad game, presented largely through a couple of DJ-Pon3 broadcasts that I wrote up for the campaign.

animation by Argodaemon

check it out full size at the link

One of my favorite literary devices, next to the Chekhov's Gun, is the "WHAM episode". It's that point where the course of a story suddenly and dramatically changes. "Signs and Portents" happens to be the name of one of the first "WHAM episodes" in my favorite television series, Babylon 5. Creator of the series, J. Michael Straczynski coined the term in his commentary on the episode:

Like Tolkien, and Jonathan Carroll, whose wonderful books start out looking very nice and comfortable...and gradually take you to someplace strange and dark and unique...I've tried to apply a similar structure to Babylon 5. It seems to be chugging along at a good clip along relatively familiar terrain. Now my job is to walk up alongside the story with a crowbar and give it a good, hard WHAM! to move it into a different trajectory. "Parliament" was just sort of a preliminary nudge. "And the Sky Full of Stars" was a good, solid WHAM! This week's episode, "Signs and Portents," is another WHAM, even bigger than the one that precedes it.

I tried a similar technique in Fallout: Equestria. The intended "WHAM chapters" were even highlighted with the naming convention "The X of the Y". Some, like "The Truth of the Matter" are more subtle. Nothing particularly course-changing seems to happen for most of the chapter -- they learn about Stable-Tec, Littlepip is given some Party Time Mint-als, she first hears DJ Pon3 (who is claiming that the great truth of the wasteland is that everyone has done something they regret), and she realizes how Laughter can be a virtue thanks to Ditzy Doo -- nothing big, right? At least, up until the end when she finds Velvet Remedy.

Often, WHAM episodes (or chapters, or similar portions of a series) are more overt, like "The Heart of Twilight Sparkle" or the Babylon 5 episode "The Coming of Shadows". When these moments occur in a story, you know things will never be the same.

I tried to do this with my Stalliongrad game too. The DJ Pon3 broadcast above, and the one below, bookend the finale of a "WHAM" adventure within the campaign. For much of the campaign, the wasteland party found themselves dealing with the many factions of the extremely fractured city of Stalliongrad, trying to keep ahead of rising tensions as the city was plague by one seemingly random misfortune after another.

First, ravenous, radiation-twisted timberwolves swooped down upon the city from the neighboring mountains of the Frozen North...

...then a sudden, violent storm wrecked havok on the city...

...then the stormravens gathered...

...at which point a powerful zebra necromancer appeared in town, attempting to perform a ritual to control the stormravens, proclaiming something about needing to stop the signs and omens before it was too late. Our heroes couldn't figure out what she was doing, or what she was ranting about, but stepped up and stopped her anyway, sending her fleeing. And they stormravens few...

Even at this point, in the eyes of the players, there seemed to be no pattern to the events that were making their characters' lives difficult. I was surprised to discover that many of them had either not bothered to watch the episode Family Appreciation Day or never given it much thought... as surprised as they were when their characters found a children's book about Zap Apples and they realized just what was going on. (By the next session, every player had watched that episode and some had taken notes!) WHAM.

Of course, those who fallow my blog will likely remember The Rainbow Factory Orb, and if you do, you will remember that Sparkle~Cola planted a huge zap apple orchard in the battlefield east-southeast of Stalliongrad. Once they had put the pieces together, they realized that final act was going to revolve around the sudden appearance of a massive crop, and the struggle to forge an alliance that would make sure the zap apple harvest went to everyone rather than being horded by one of the factions began.

This was, after all, what all the signs and portents were pointing towards:

Soon enough, the zap apples would be almost ready, just waiting for that sunny day and the rainbow that would trigger their final transformation into the most precious harvest the wasteland had ever seen... just waiting for a day of sunshine and rainbows.

Of course, before that happened, there was one sign left. And when they realized what the necromancer had been trying to prevent by stopping the signs, they knew the horror that was coming...

WHAM.

When one Pony ain’t enough, and two is too few, it’s got to be… DJ Pon3. Coming to you over the wasteland airwaves. And now for a very special edition of the news.

For those of you who missed the earlier broadcast, another big “thank you!” to my listener way up in Stalliongrad. We finally know the source of the northern lightshow a few nights back.

Starfall.

What’s a star, you ask? Well, to be honest, children, we don’t rightly know. Ain’t nopony seen the stars in two hundred years, ‘cept in books and paintings. And even back before the cloud cover, I get that we ponies didn’t have much of an answer. Other folk have their tales, of course. The hellhounds believe that the stars are diamonds woven into the blanket of the night sky. And zebras believe that the stars are the only visible forms of ancient entities of unfathomable malevolence. But I don’t know if the ponies of Equestria ever had their own beliefs.

But we sure do now. Ever since my broadcast yesterday, your favorite DJ has been flooded with theories and suspicions from ponies from every occupied part of the Equestrian Wasteland (except Fillydelphia, of course). So it’s tinfoil hat time, colts and fillies, as DJ Pon3 reads the mail!

Crane from New Appleloosa says that the universe is full of alternate Equestrias, each with their own alternate Celestia who guides that Equestria’s own sun, raising and lowering it just like our Celestia once did… and that those alternate-Equestrian suns are the stars we see. They just look like specks of light because they’re really, really far away.

Bubba Bubbles from The Republic believes that the night sky is a quarantine zone for really bad, dangerous monsters. Remember, that’s where Celestia sent Nightmare Moon… only since Nightmare Moon was Luna, Her sister, Celestia kept Her in the moon, which is closer.

Quillo from Flank believes the stars are all really powerful spirits – the most powerful spirits of them all. According to Quillo, the spirit Discord came to Equestria in a falling star.

Gutterville’s young Quick Speed writes: who cares about what the dumb stars are? I never see them anyway. All I care about is if I can find food for tomorrow. …I hear you, kid.

And finally, a resident of Tenpony Tower who wishes to remain anonymous floated this theory: falling stars aren’t stars at all. They can’t be, since they’re made of rock. Instead, these “meteors” are chunks of another world which, like ours, blew themselves up in a war. Only instead of just turning their world into a wasteland, they completely destroyed it. …Well, ain’t that a cheery thought to imagine falling stars might be chunks of somebody else’s version of the Everfree Forest or the Canterlot Ruins.

Truth is, boys and girls, we don’t know for sure. Stars are, and probably always have been, a mystery. So if something falls from the heavens and lands anyplace nearby, why don’t you take ol’ DJ Pon3’s advice and leave it alone. You don’t know where it’s been.

This is DJ Pon3, signing off for the evening.

art by PondisDant

Report Kkat · 3,044 views · Story: Fallout: Equestria ·
Comments ( 35 )
PC

Gutterville’s young Quick Speed writes: who cares about what the dumb stars are? I never see them anyway. All I care about is if I can find food for tomorrow. …I hear you, kid.

:rainbowlaugh: The kid's right. Stars aren't important, surviving is!

I see what you mean by that, when I was reading your story (pre-registration) I kept noticing that things would suddenly take a different stance due to some plot element.

I know I am going to regret this next question, but here it is: What game? Is it pen-paper based? Computer based?

They were trying to prevent shooting stars?

Okay.

Also:

>Flank

This has kind of been bothering me about the games you've been blogging about. I can't quite pin down what the continuity is. I know you've said before that the original ignores pretty much all the side-stories, yet these games seem to incorporate side-stories after all, while at the same time not really keeping straight with them. Solaris was of course from Pink Eyes, and I remember that Flank was from Project Horizons. It can't really consider either of those stories canon though. Horizons because so much of it is contradicted by the lore you wrote for the games, and Pink Eyes because it acknowledged Horizons as being in continuity with it.

So, what is the deal exactly? Do the games consider certain side-stories broad strokes canon, like how Fallout Tactics has become to the main series? Or are the elements just references with no connections beyond being inspired by certain side-stories?

I keep hearing about this "game", but I have no idea what people are talking about. Care to provide a link?

1883317 Are you suggesting that the PnP games that Kkat has created for her players is considered canon? I'm pretty sure when I've read most of her blog posts about her game was that she was using her own headcanon.


1883325 By game she means a Roleplaying Pen and Paper game. I don't think (at least by my knowledge) that Kkat posted session logs to this game. If you're curious about these games theres an entire forum centered around it in the Fallout Equestria Resource.

1883334

No I'm not, but I'm assuming that they follow the same rules, considering that the games seemed to generally do their own thing with no influence from side-stories. Which is why the lone exceptions like Solaris and Flank kind of throw me, because like I said, the games don't seem to acknowledge the continuity and lore of those side-stories, just lifting some single elements from them.

1883317

The Flank in the Stalliongrad game had no relation with the Flank in Project Horizons. (I hadn't read any of that story when I came up with the name.) In Stalliongrad, Flank is a community made up of zebras who escaped the Restless Legion.

I have incorporated a few elements of Pink Eyes into my headcanon-expanded Equestrian Wasteland. Both mimezinga and uSea are players in one of my games.

1883310
1883325

It's a tabletop roleplaying game that was created and is being refined by the Fallout: Equestria community. Check out my other blog entries for more information and links to the main document. In particular, I encourage you to check out the two-part Crystal Empire Blues, which is two Fo:E chapters worth of adventure from the Beyond Equestria campaign, compiled from game logs.

1883346

Ah. Okay then.

1883338 Ah, I see. I was a bit confused by what you meant earlier, but I get you.

Wanderer D
Moderator

I keep trying to get everyone here to watch Babylon 5. Hands down best Sci-fi TV series ever! Long live JMS!

Too bad Crusade got cut short. It had a lot going for it once they got out of that first arc :pinkiesad2:

At least I have all my copies and when I need a boost, just need to watch some G'kar and Londo shenanigans. Or Marcus and Franklin.

Great, now I want to watch Babylon 5 again. Have the entire series in DVD form, in a box, just inside my room... hmm...

1883346
I will certainly take a closer look when I get back from work today. Thank-you

1883346
Well thatll be cool to see. I've been trying to get myself into tabletop RPG's for a while. Is the game any good for people who haven't a clue what they're doing?

1883400

Absolutely, particularly as we have a great community of people happy to help new players learn. :pinkiesmile:

Spectacular.

So if something falls from the heavens and lands anyplace nearby, why don’t you take ol’ DJ Pon3’s advice and leave it alone. You don’t know where it’s been.

...says the mare with an alien blaster. :ajsmug:

In any case, brilliant idea in weaponizing the Zap Apple omens. Though that zebra seems to be confusing cause and effect. The omens don't cause the harvest, they just portend it.
At least, I think they do...

That last theory sounds like it's from Kingdom Hearts

you have such an amazing talent for story telling.

I went out and bought every season of Babylon 5 after finishing Fallout: Equestria for the second time. Damn you, Kkat, I've been hooked! :pinkiecrazy:

Finally, closer to home, Gutterville’s gone silent. Traders doin’ the Manehattan circuit say they found the place completely abandoned and looking like it got in the way of a brahmin stampede. Until we know more, folks should avoid the area, and exercise extreme caution when moving between the Manehattan villages. Hold up in a friendly place like Arbu or Friendship City if you can manage it.

Emphasis mine.

Huzzah! We have a timeline now! Whatever this blog is describing - I'd assume it was from one of Kkat's tabletop FO:E game sessions - it happens before Arbu is wiped out for being a town full of cannibals.

That was some sick wham, yo. Beautiful!

hi hi

Sometimes when plot points are spread across multiple playing sessions, people have a hard time connecting the dots. When a WHAM moment comes together though, for a GM it must feel like "one moment of perfect beauty." :raritywink:

Hope everything is going alright with the refining process of the tabletop! I can't wait to try to get a group together around here!

The best shocking surprises are the ones that make you hit yourself on the head for not seeing it coming. :ajsmug:

I love how you write the broadcasts.

I keep saying it: package these up as a companion book. It would be one of the best written ones I've seen

1883346

Got done reading both as you suggested. My interest is strongly piqued now, though I admit to some navigational difficulties looking for the other links mentioned, still learning the layout of things on this site..my apologies

Okay, I've wanted to try out that FO:E RP you've been blogging about forever, but this one takes my cake. I want in in on this role play that you speak of, but you never seem to tell us where the RPing happens (or I just missed it, like a boss). Could someone kindly point me in the right direction?

1892288

Check out the forums at Fallout Equestria Resource and the #FalloutEquestria IRC on Canternet. :rainbowdetermined2:

Good evening, chiiildren! It’s me again, your favorite disk jockey, DJ Pon3! What’s a jockey? Hell if I know. But I’ll tell you what I do know because I’ve got news!

I’ve got reports of slaver attacks in the area between Whitetail Woods and the Everfree Forest. Best of my recollection, this is the farthest north the slavers have spread. So if you’re out that way, and you ain’t a raider, I’d suggest investing in ammo. Stay in groups and avoiding strangers.

Speaking of north, I’m hearin’ there was quite the lightshow in the sky east of Stalliongrad earlier this evening. Don’t know what’s goin’ on up there, but that sounds like more than the local wildlife. If any of you dear listeners up that way can drop me a beat, I’d be much appreciative.

Finally, closer to home, Gutterville’s gone silent. Traders doin’ the Manehattan circuit say they found the place completely abandoned and looking like it got in the way of a brahmin stampede. Until we know more, folks should avoid the area, and exercise extreme caution when moving between the Manehattan villages. Hold up in a friendly place like Arbu or Friendship City if you can manage it.

I read that entire thing in Three Dog's voice :rainbowlaugh:

not entirely sure what it meant in the end there. horrors to come..........
I do know that the zebra are terrified of the stars, thinking they are basically evil chthulu bastards. but why would the party think of it as a bad sign themselves.

interesting that your story has branched out in so many directions. one of my favorite stories myself though I find myself not taking in the stuff yoru story has spawned. project horizon interest me a bit though....... just a bit. read the first few chapters and felt the main character was a bit too much like a more unstable littlepip rather than a character all her own.

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