• Member Since 7th Dec, 2015
  • offline last seen 6 days ago

Gypsybard


A casual gamer that studies basic principals of game design and writing. Has been spotted playing Witchfire recently

More Blog Posts63

  • 14 weeks
    Animation Struggles and burn-out

    5 months later, I have to admit that I do feel as though I backtracked on the progress I made as an animator.

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    0 comments · 48 views
  • 35 weeks
    Hellhounds are nice

    About two months later I wanted to drop another blog here. Albeit due to Patreon I've actually been posting blogs every single week to talk about stuff I'm working on and throughout that whole time quite a few things happened that I just wanted to update on here. First off I got 300+ Followers on twitter after 6+ months which is nice. I don't receive any comments still, but I've realized that's

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    0 comments · 65 views
  • 47 weeks
    Animation Update

    So since the last blog I had literally, on the day of, started a massive animation project. I didn't realize how massive it was, but it has been about 3 months now and it still isn't finished despite having worked nearly every day on it. I had a whole schedule for it too, work 5 days a week for 2 hours animating. I thought that'd knock it out of the park, but I've only animated 3 minutes so far

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    0 comments · 122 views
  • 62 weeks
    I'm an animator now

    I can be found on twitter and I make stuff surrounding Hellhounds. Even set up a Patreon for it but nothing has really taken off.

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    0 comments · 153 views
  • 97 weeks
    A tossed aside storyline

    I decided to release all my previously planned storylines that I had drawn up and I have a LOT of them, and some are vague, some are detailed, and more than a few aren't even MLP related. I think that by having to throw my ideas out in the wild, I could re-examine them. Ideas are only as good as the execution, so I don't believe any of them are good due to my failure to complete the stories

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    0 comments · 121 views
Aug
23rd
2024

Hellhounds are nice · 11:12pm Aug 23rd, 2024

About two months later I wanted to drop another blog here. Albeit due to Patreon I've actually been posting blogs every single week to talk about stuff I'm working on and throughout that whole time quite a few things happened that I just wanted to update on here. First off I got 300+ Followers on twitter after 6+ months which is nice. I don't receive any comments still, but I've realized that's on me. If I want people to comment I need to initiate something to actually comment on beyond just posting some renders.

The next thing that happened was that on Newgrounds every single render I've posted on there has been taken down and flagged for whatever reason by the moderators. I never received an email or notification about it so I don't really know why. The average score they got was like 3.6 out of 5 stars so they weren't deleted due to falling below quality standards, which is something I was really stoked about not gonna lie. I've tried sending an email to ask why it's happened, but I've not seen anything back on it for quite a while, although I am at least happy that the animations I posted there have remained up and perfectly fine.

Now onto some other news, I have broken my daily streak sometime in the last 2 months. I even went so far as to take 2 weeks off of doing barely anything. I'm done treating this as a job with no pay and I'm just making stuff at my own pace without a strict schedule. The animation that I had been working on for so long that I mentioned in the last blog here I have dropped entirely. I just did a viewport render and posted it in an incomplete state on twitter as it was. A few people liked it since it was nearly 4 minutes long even if the physics or lighting weren't really there.

Surprisingly since that I started receiving a TON of support on the Patreon side of things. I went from making 5 dollars a month to 22. Throwing my hands up and just giving up somehow worked out and I don't totally get it. I did do a little bit of rebranding during that whole time, such as making a really nice looking commission sheet and actually naming the different tiers, but all the extra support didn't come from that at all.

I am super stoked about it, but I'm also super confused. For example, at least 3 people joined the Commissions tier I set-up on patreon but none of them actually want a commission. I guess they just want to support me, but like, at least let me give something in return :fluttershysad:

For two final things, I never mentioned it but the friend I was going to be collaborating with back in Febuary ended up bowing out fairly early. They ended up not really wanting to do any writing to go along with the animations I did nor did I prod them super hard about it considering they were on the fence from the get go. I'd still like to maybe find a writer to work with, but I'm in no rush.

Although, there was one guy that I met that wrote a Ninguang and Lawachurl scene that I could animate at some point. Been a few months since they shared the concept with me. I ended up never biting at it cause I was just hyper focused on one very big animation for the longest time, so now that I've tossed my hands in the air on that I could go back to look it over again to surprise them. Albeit on the topic of writing I have done a little myself as of late.

I've been specifically writing a GameDesignDocument for an RPG. Purely just mechanics such how combat works, specific abilities, equipment, damage calculations, etc. with no real story having been written. Considering I used to be such an active writer some years back it's kind of funny how I have zero story in mind for an RPG of all things, but I think I might've figured out what I could write now that I finished the technical side of the document. Honestly I wrote it in such detail I could probably just play the game as Table-Top-RPG, so I might do that to test the balance of some encounters.

I think that's about everything I wanted to gloss over. Hitting high marks, surprise hits, unexpected support, and aiming for new projects. It's a lot in a short time and it can be easy to forget that if I hadn't sat down to truly reflect on it. There's by all accounts still more I could talk about, however, that'll be something for next time...whenever that may be.

It is a shame that twitter makes these kinds of posts impossible due to such small character limits.

Report Gypsybard · 65 views · #animation #GDD #rambling
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