• Member Since 3rd Aug, 2016
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RetroGamer


Dec
17th
2022

Sacred Guides: Hyrule's Christmas DX Part 1 · 2:48pm Dec 17th, 2022

I have an old edition of Sacred Guilds to show, and it is when I posted a walkthrough of Hyrule’s Christmas DX in December 2018. There was a reason I started Sacred Guides back then and it was a chore to watch let’s plays of these quests. We the Zelda Classic users were either stuck with that or had to search PureZC forums to find out any detail about cryptic level design. I even posted a comment on a video of a Let’s Play in the Origin quest about how to progress in the second dungeon. It always made me wonder why no one created a walkthrough database for ZC because sites like PureZC could use something like that here. While these cryptic designs mostly come from NES style adventures, sometimes it is good to have something to find and progress. Unless you want to bomb every wall and burn bushes one could find that has no indication is the only way to know anything.

Now, the guide itself continues our holiday countdown because this is a short quest to cover. However, the cryptic design from Ballad of a Bloodline is still used here to find the things needed in Myra's adventure. That is where this walkthrough is here, so you don’t stress on missing something. It’s the reason one could miss the slash ability if they don’t know there is a hidden tree in BOAB. The purpose of these NES designed secrets is to keep the concept of figuring progress out for yourself—There is a place for difficult games to exist otherwise we wouldn’t have the Dark Souls series. However, a hint in the form of discoloration or a slight difference in a tree and rock is placed would still be nice to have. Let’s continue the holiday countdown with the first part to Hyrule’s Christmas DX.

Hyrule's Christmas DX Part 1

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