Life as a human clone has its ups and downs. Revived at each death by the ancient LifeNet systems, there is no fear of demise, no shortage of time and experience... No escape from consequences. Not everyone trusts the collar-wearing clones, of course, but trust has always been in short supply since the Fall.
In the nine years of his life, the clone named Kiako Lalene has never seen anything beyond the desolate Grand Canyon Province, and is no stranger to wastelands. But when a phenomenon of time and space deposits him in the Equestrian Wasteland, Kiako will need to adjust to more than just the new terrain. Without the Province, LifeNet, or any human contact, Kiako must learn to accept life as a foreigner in a new world... And moreover, accept his newly-gained mortality.
Notes: I would like to thank my editor and cover artist, Adam Novagen, for his work in pepping me up to finally submit my story and for proofreading everything I have dumped on him. Without him, I would not have become the writer I am now, or will hopefully be in the future.
I would also like to thank the people of the many Fallout Equestria communities for their time and effort in forming a place for like minded people to meet and share ideas with one another.
And last, but not at all least, to the one who started it all, Kkat.
A Fallen Earth x Fallout Equestria crossover.
>>492077 Trust me, when the time comes, that will be a major issue.
>>491194
Well, the only other thing I can think of is that when they learn to communicate make a big deal over him used to being practically immortal.
>>490925 Not everyone has mutations, but don't worry, those will be mentioned in the next chapter, though subtly.
>>490255
I've only played about 5 levels of Fallen Earth. I get the story in the broadest sense. I'd like to point out that you might try to add mutations in there to mix things up a bit.
>>490118 Since your commenting on my page, do you mind giving me some feedback on the story, and what you like about it? Every bit of feedback helps.
>>490073
s'cool
>>489016 I am currently working on it, however my computer at the moment is not doing so well, and I'm having a bit of trouble with my editor. By the end of the month (probably before) there will be an update, and it will be over 10,000 words long, so hold on tight man.
update?
>>456055 Sand dollars would have their own value compared to bits, due to my belief that a Sea Pony kingdom would be independent from Celstia's rule.
Can you more fully explain your post in my game? Do you mean that you use Sand dollars in place of Bits and have the same value as a bit? Is it an even exchange rate? Or do you mean exactly like the previous player means?