Among the endless worlds upon which the forces of Light and Darkness and Evil war, there are certain worlds that are under the protection and patronage of a single one of the powers. But under the edict of the Weaver and the Reaper, primal gods of absolute power over all things, these powers cannot directly fight their battles or seize worlds by main strength. And so came the Game, a ritual competition where powers disputing the patronage and prizes of a world can act through proxies, through tools, through lesser allies, and through subtle manipulations. The fiercest competition of late has been for the rich prizes of one of the rare worlds entirely immersed in the Light, peaceful and generally safe where even the villains drift naturally away from true Evil, and one such game has recently ended. But a new Game has begun, a new competitor is bidding for his twisted prize, and the dangerous dance has started.
On Equestria, it is six months after the Fall of the Guardian. The Mane Six are coping with the triumphs, the loses, the joys, and the tears of those dark days but the day seems lighter than it was before, for a great evil has been laid low. Unnoticed, among the dust of the Fall, the shadow begins again to stir...
A/N This story is set six months after the conclusion of Wanderer D's excellent work "The Empty Room". Without TER, nothing here will make sense so read it first.
As with my other work, "Five Weeks To Midnight", constructive criticism, comments, and suggestions are eagerly, eagerly accepted. Hope you enjoy reading as much as I enjoyed writing.
9th Sep 2012
23rd Apr 2013