• Published 21st Jun 2012
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Myou've Gotta be Kidding Me - DataPacRat



Not every human in equestria gets turned into a pony.

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Now Just Sit Right Back

At least some of the local canines were enough like diamond dogs to consider gemstones to be snacks; and, like in Equestria, they were a lot more abundant than they were on Earth. So we were able to pick up a good bunch of them from the green-purple village; enough, at least, that I could put together enough 'translation wands' to outfit my inner circle of Red, Blanche, and Micro. (Amethyst was part of that circle, but tended not to speak much, and didn't want one.) This meant that I didn't have to be the main translator for all our dealings with the locals, outside of the small phrasebooks we'd put together so far. So, when we hit the next village (thankfully not split in half), we were able to split up and investigate four different things at the same time.

With our partners to watch their backs, Red went to talk to some of the local boaters and fishermen, Micro wandered in search of a herbalist or apothecary, Blanche flew around looking for anything resembling a school or teacher... and I went hunting for a tale-teller, with Stoke Red. Red put Amethyst in charge of the Mikoyan while she was off-ship, and we cracked a few jokes about, "If she actually had to give an order - how could anypony tell?".

This village had a bunch of longhouses; but it also had some smaller buildings for dedicated purposes - including, upon investigation, a bar. Or maybe I should call it a tavern, or restaurant. When Stoke and I entered, a good-sized bear male who seemed to be in charge of the place growled at him, 'Leave your livestock outside.'

"Don't worry," I piped up, "I'm no more likely to mess up your floors than any other customer. Maybe even be less likely, depending on how drunk they usually get."

The bear looked up and down at me, grunted, then went back to what seemed to be the inter-universal standardized activity for anyone in his profession, wiping tankards with a rag of unknowable cleanliness. I carefully did not look in the back corners to see if there were any dubious patrons lurking in the shadows, waiting with rumors of adventure waiting to be had - I had my own mission already underway, and didn't feel like letting the local narrativium invoke any sidequests on me.

I wandered over to him so we didn't have to speak so loudly. "I'm wondering," I said, "if you can recommend the best tale-teller in the area - stories, legends, eddas, sagas, histories, that sort of thing."

'Wanna listen to something while you drink?' he asked, a bit pointedly.

"Something like that. I've got around a dozen crew I can give shoreleave to in shifts, to come here and spend their pay however they want - or we can be on our way to the next town. The better the things I get to listen to, the longer we'll stay," I pointed out to him.

"Mm. Come back in a quarter of an hour, I'll have Old Gunnar here."


"So what do you want to hear about?" the grey-muzzled bear asked, then took a sip of the first of the drinks I was buying for him. In the background, the Musketeers and Armina were at a table, enjoying the local food and drink, while Stoke had a milk and I had a mug of tea.

"Treasures," I answered. "Magic objects, lost and found. Artifacts of power, their making and destruction."

'Aye,' he said, 'I know of a few such. The falcon-feathered cloak of The Lady, plus her Glowing-Ornament. The shoes of the Wide One. The Careful One's Gift and The Dripper, both rings which make new gold. The chain The Open One, the cauldron Fire-Sooty, the shield Coolness, the spear Swayer, Greed's-Want, Power-Belt and Iron-Gripper and Crusher, a dozen swords...'

"How many of those do you know the fates of?"

'Yer a strange beast, aren't you? Planning on going out for some treasure hunting?'

"Let's just say that I'm looking for a certain something which was lost, and am collecting every hint I can. Including from old tale-tellers from random villages I pass through."

'Hunh. Well, that only makes you the third-strangest one to pass through here in the last year.'

"Dare I ask about the top two?"

'There was a pony, one-eyed, with a broad-brimmed hat and a cloak, who put on the best impersonation of the Rager that I've seen in all my years - acting mysterious and knowledgeable, as if he really was the real one walking the earth. He did spin the old stories especially well, and made himself a decent collection of coins thereby; even I learned a few tricks and fillips to add to the stories from him.'

"How'd you know he wasn't the real one?"

'Are you daft? What'd the real Rager be doing in so small and unimportant place as this?'

"Who was the other one?"

'Ah, now that was a bad business all around. I'd call it a beast, except that it talked. Sort of - pony-talk, not real speech, save a few words. Big as a small giant, tan-furred, four paws, wings, a tail with a poison sting, and a great shaggy red mane. Wanted to know where all the monsters and evil folk around here were, so it could try killing 'em. Couple of the boys, Hrothgar and Sigur, set it on each other, and sure enough, it killed 'em both, rest their souls. We didn't want it anywhere near after that, so we talked up the Sleeper in the City, and he flew off to kill him. Either one of 'em kills the other, we're probably better off for it.'

"Did it give a name?"

'Not so I heard.'

"I'll keep a weather-eye out for it, then. But for the moment..."

'Ah, yes, yer treasure-hunt. Let's see - the Lady keeps loaning out her things to her family for their adventures, but in all the tales I know, she gets them back at the end, so unless you plan on dying in battle and joining her, your not likely to be using her cloak to turn yerself into a falcon. The Wide One's gonna need his shoes in the final battle, so he probably keeps a good eye on 'em. The Open One is keeping the Fen-Dweller tied up until the Wide One breaks his jaw, and nobody wants that monster loose. Fire-Sooty is up in Hall of the Slain, where Sooty cooks up Sooty-Boar every day. I doubt the Thunderer would let you have his things, even if you asked nicely - and the Rager's too smart to let you have his spear, since he'll be needing it against the Fen-Dweller, too. The Rager, explaining the worlds while in disguise, said that Coolness stands between us and the sun, shielding all from its glare, and the whole world would be aflame if it were moved. The Careful One's Gift, hm, that was Armor-Battle's wedding gift, but she was a princess of Thule, and none have found that land in many a generation. The Dripper was given to Fenced-In, which is the last I know of mention of it, though she had a son, Multiplier, who drowned in a vat of mead; his son, Waving One, was lured into a stone and never seen again; his son was hag-ridden to death, his son was burned to death by two of his sons; his son-'

I cleared my throat.

'Yes. Well - the Fair-Hair Dynasty never did have the best of luck, and if they had the wealth the Dripper made, there wasn't any sign of it. The Thunderer used Greed's-Want to kill some giants in a cave, and as far as I know, is never mentioned in any other tale - it could be anywhere. As for swords... Angurvadal is probably with the descendants of Frithjof in Ringerike... Dead's-Legacy is still part of the Battle of Heodenings, which will continue until the world ends... Man-Head is held by the Illuminator, who guards the Shimmering Bridge and unlikely to give it up... Damage-Twig is probably with The Dripper... Mistletoe is likely in Thule, assuming the land still exists at all... Quern-biter - ah, I know that is held by High-Son the Good, far in the east. Tyrfing, which must kill every time it is drawn, was used in the battle Hloethskvitha half a millennium ago, in Pannonia, and I know not of a tale of it since. Skrofnung was buried with Famous Wolf, dug up, and eventually buried with the fellow named Sword. Wrath and Ridill were used to kill Fraenir, and then they were discarded in favor of Hrotti...'

I had been trying to jot down notes as Old Gunnar tossed off reference after reference, but I'd been losing ground, and by the time he started on the swords, I'd simply given up on that. "A moment," I finally interrupted him. "The name 'Fraenir' interests me. A green dragon, was he not?"

'Aye, he was. The greediest who ever lived, so much so that he took all the gold he could, even that which bore the curse that led to his death.'

"I have heard someone suggest that Fraenir's death, just in time to pass on the treasure, was... what was the word... 'convenient'. And that he might not be dead."

'Hm. Haven't heard that version of the story. I suppose it's not impossible Fraenir let his killers think they killed him, and snuck off while they were plundering his horde - don't think I recall any word about new green dragons showing up around that time, so he'd probably have had to leave the whole continent, or find somewhere to nap for a few centuries. So - have you gotten word that he's back and sniffing around for gold again?'

"Nothing quite so concrete, just more hints. Pieces to a puzzle I'm still trying to assemble. Like, say, Coolness - was it possible the Rager was being metaphorical in its description? Over in the pony lands, there is a pony-type being who says she moves the sun - maybe Coolness was used to protect against her?" I was thinking of what I'd learned so far of Scutum, the Star Shield.

Gunnar took a deep gulp. 'Now you're getting philosophical, and at that, I'm no better than any other bear. The poem says,' and his words were,

"Svalinn heitir.
Hann stendr sólu fyrir,
skjöldr, skínanda goði.
Björg ok brim,
ek veit, at brenna skulu,
ef hann fellr í frá."

which the translation spell interpreted for me as,

'Coolness, it's named.
It stands before the sun,
shield, shining deity.
Rocks and surf,
I know, shall be burnt,
if it fell from its place.'

"Hm," I hmed. "Not much of a rhyme to it, is there?"

'You want rhymes, I've got rhymes. You want poems about artifacts, I've got those. You want both at once, you'll have to go find another tale-spinner.'

"I didn't mean it like that - I'm still interested in hearing about, say, Thule, which you've mentioned a few times."

'Not much that can be said about that place. A few centuries past, a few clever people found a way through the treacherous winds and currents to find an island of incredibly fertile soil, started farming it and raising cattle there - no offense-'

"None taken."

"-and after a while, we stopped getting any ships from there, and anyone who went looking, either didn't find it, or never came back. Since the ones who did come back usually were almost torn to shreds from the storms, most everyone thinks that the ones who didn't return, sank. But there's enough tales about how rich the land was that there's always a few raiders with a map of a guaranteed route there, instead of the surer profits that can be made by sailing west. You've been a good listener - I hope that you're not one of those who're going to lose their ship and crewmates looking for the place."

"I haven't decided - if the risk's as big as you say, then I've got important other things to do. By the way, have you had a chance to look at my ship?"

'Nah, I came straight here when I got the message you'd be buying drinks. Why do ye ask?'

"There's a certain minor little detail about it which, if I do decide to look for Thule, might give me a certain advantage over previous attempts..."

'What might that be? Some sort of special storm-worthy sail rig, maybe?'

"I'm not as good at telling tales as you - so I doubt you'd believe me if I just told you. How about we head to the door and you can just look over at the harbor to see for yourself?"

'Seems a bit of trouble, but sure. ... Okay, what am I supposed to be looking at? I don't see any ships but our own.'

"Look... higher."

'What are you talking aboh by the Thunderer you've got a flying ship. That has to beat out even Frithiof's Ellida. I don't suppose you can fold it up and put it into your pocket?'

"Never tried, but I've got no particular reason to think I could."

'Oh, good - if you could do that, then I wouldn't be able to die without getting myself aboard first. Now I only have to sell everything I own, if I need to, to get me and my grandson aboard.'

"Any reason you want to go up so badly?"

'I've been telling my stories for years, for drinks. If something like this is going on, this is my first real chance to be in one, and having every other tale-spinner talking about me for all the generations to come, that's worth more than anything I can think of.'

"You've been reasonably helpful and polite so far. If Captain Red agrees, I don't have an objection to letting you aboard for a stop or two, as long as you stay within the rules. It'll give me more time to pick your brain for your stories."

'I'll just go get Sigurthur and be back before you can sing! Don't leave without me!"


"I'm sorry, Gunnar, but I caught Sigurthur red-handed going through my luggage and pocketing things. Captain Red has every right to insist that he not be allowed to stay aboard. Does he have some other family he can stay with?"

'Och, no. He's mine, and I'm his, and we're each others, at least as long as I last. I suppose I can make a new tale about this, something about the conflict between duty to family and drive to adventure, and what happens when one wins o'er the other.'

"Cheer up - maybe the Mikoyan is about to crash, and by getting off now, your grandson is saving your lives."

'It's a nice thought, and I thank ye for it. I'll try putting that in the story too, at least until someone hears about what really does happen to you.'

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