Total Words: 532,784
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  • 1w, 6d
    Best Pony

    From best to worst.

    1. Rarity

    2. Applejack

    3. Twilight Sparkle

    4. Rainbow Dash

    5. Pinkie Pie

    6. Fluttershy

    Why, yes, I do like the Mane 6 in a strict hierarchal order.

    1. Rarity is the first fashionista-type character I've ever liked in any medium. By virtue of that alone she can be the best pony for me. I also like the careful balancing act that is her character; her ambitions vs her devotion to friends and family, her greed vs her generosity, her vanity vs her willingness to go through a lot of embarrassment and filth for others. I also like her voice. Rarity has the best songs in the show. I also like the character design. She has that stylish and elegant charm that's not overdone. So long as she doesn't put on that clown make up from Sonic Rainboom ever again. Yech.

    2. I hated Applejack when I first started watching the show. I thought she was like Agent Sawyer in the League of Extraordinary Gentlemen movie; some kind of mandate to ensure that there was a particularly American presence in the main cast so they had to toss in a cowboy pony with a thick, easily recognizable American accent and an apple theme. Applejack sort of grew on me as the episodes passed. Applejack is the least moe of the mane six. No, I don't mean that she's not cute. She is. But there is a sense of sincerity in her design that makes me feel like I'm not being heavily manipulated to find her cute. It's hard to pinpoint just how she projects that. She just does for me. I like the themes of family, work ethic and integrity that her stories often involve, and I really wish The Last Roundup was done entirely from her perspective. So yeah, she went from last to second. I find that impressive. Didn't think my opinion could change so much.

    3. Twilight started out second. I did like her awkwardness, her bookish naivete, and the inner strenght she has underneath those. I still do to this day. I just feel that she's slowly but surely being made as regal, graceful, and sagely, as Princess Celestia, and that's just dull.

    4. I'm not fond of the whole tsundere thing Rainbow has going for her what with the whole brash and tough on the outside but sensitive and vulnerable on the inside. It's not rage-inducing though. I've mostly been neutral towards Rainbow from the beginning to the present.

    5. Never liked Pinkie that much. It's the type. Maybe because I'm a pretty reserved person to the point that I even find adding someone to my follow list as being very forward and must be done sparingly and with deliberation. I just find her really obnoxiously friendly.

    6. Originally, Fluttershy was second to the last with Pinkie hitting bottom after Applejack started rising in my esteem. If Applejack is the least moe of the mane six, Fluttershy is the most. She's so cutesy and meek, and so relentlessly designed to make you want to protect her that it gets the opposite reaction from me.

    And then Bats! happened. She got even more moe and became worst pony for me. I don't just mean just in the mane six. Or even just the ponies.

    10 comments · 193 views
  • 10w, 2d
    A Matter of Threes

    Witcher 3 - I didn't play the first two witcher games. I wasn't even planning on getting The Witcher 3 because I thought it was too late to get into the series. But my brother got it anyway so I gave it a go. So the first praise I'm gonna lob its way is that it made me wish that I had played the first two witcher games. Its world is probably its greatest strength; the lore is rich, the details are great, the history, the politics all so meticulously crafted. Combat's a little too...Assassin's Creed/Shadow of Mordor to me. Obviously I'm biased towards Dark Souls/Bloodborne combat, but it works well. I like the professional approach that the game lets you take to combat. You identify the beast you're hunting long before you meet it, you get an incentive to check the bestiary, you put on the right blade oil, drink the right potions, get the right spells ready, then you go.

    The characters...let's put it this way. At some point, I was sincerely hoping that things work out well for Sigismund Dijkstra, especially when he went on that rant against his mad king. I was actually rooting for a bald, fat crime lord who cusses at your character at every turn. Then, he ordered a hit on my friends so I had to take him out. And I actually felt bad. I had hoped that it didn't have to go down that way. That's just awesome, the way the game accomplishes that. Apparently this one's the end of Geralt's adventures. I hoping for a spin off as Lambert or Eskel. Not Ciri though. She's...annoyingly perfect.

    Dark Souls 3 - Yeah, so it's actually coming next year. Of course I'm hyped for it and I'm going to get it as soon as it comes out. But, after four entries for the Souls series, I'm now filled with apprehension as well as excitement for the next one. Why?

    Because I fucking loved the Final Fantasy series.

    Played 4 as my first and loved it. Then 6 afterwards 7. I only got my hands on 5 when it came out for the PS1, and I still loved it. I played the hell out of Tactics to the point that the CD simply broke from use. I enjoyed 8 and, no, I don't give a rat's ass what Spoony or anyone says about that game, I liked 9, and 10. Then...things went to shit. Now, 15's coming out, but I've lost all faith in the series to even consider that it might be good especially when previews show that your main character appears to be part of a boy band and you're in a world where even vicious beasts in the wilderness have fabulous hairdos.

    I don't want that to happen to the Souls series. I'm just too fond of what it's done so far. A series can only take so many installments before it squirts out a stinker. Regardless, here's a brief wish list for 3.

    1. Diverse and integrated covenants -one of Bloodborne's big missteps was how few and shallow its covenants were; there was only 3, they were all PvP oriented, the rewards were crap, and they didn't really go anywhere. It would be great to not only have a lot of interesting covenants, but to make it so that your choice in joining one affects how the world reacts to you and the ending.

    2. Lessons learned from previous games and copycats - no more super shiny armor that stays perfect as you slog through a poison swamp. It would be great to not only get the same bloodspattered mess after several fights as you did in Bloodborne, but to see your armor get more beat up or your robes become more tattered as durability goes down. I also liked that thing they did in Lords of the Fallen where your drop souls would steadily decrease if you take too long to retrieve them.

    3. Refillable Estus, but no other healing items - the addition of life gems and a ton of other healing items in addition to the estus flask severely crippled the survival aspect of Dark Souls 2. Some of the tension is dissipated if you can easily top off after each fight with a life gem. Bloodborne sort of fixed that by forcing you to rely on a limited number of blood vials and the combat health regain system. However, they made it so that vials don't replenish on their own and you have to farm them after a while. Having to farm potions does not add challenge or tension, it just adds tedium. Being limited in terms of healing forces the player to become more strategic in using healing and to truly master defensive maneuvers.

    4. Limit callbacks - I loved the fight with the False King, Gwyn's boss fight is one of my all-time favorites, Vendrick was shit, but Logarius and Gehrman more than made up for it. However, no more super-powered old men as late/end game bosses, Fromsoft. Let the trope rest for a while. Same goes for poison swamps that slow you down, bosses made up of dead bodies, or bridges that a dragon will burn. As a series progresses there has to be a careful balance between tradition and innovation. A few callbacks are always nice, but too much will bore the Souls veterans.

    9 comments · 190 views
  • 16w, 6d
    On the Next Chapters of Journeys

    Well, that took a while didn't it? Two main reasons why.

    1. Bloodborne

    2. You may have noticed that the chapter is labeled "Unified 2" instead of just Chapter 2. This has to do with how I plan to structure Journeys. Unified chapters indicate events where all or at least several of the Mane Six are involved. Obviously, there would be unified chapters at the start of the story. I wanted to have only 2 unified chapters before moving on, so I tried to settle as much within the feast without splitting the chapter up. It looks like I'll be progressing as planned so far.

    So the next chapter will not be Unified 3, it will be Applejack 1 and I will keep going until I complete her section. The pattern will be Applejack, Rainbow Dash, Rarity, Pinkie Pie, Fluttershy, Twilight Sparkle.

    What of Legacy, you might ask. I will update Legacy before Applejack 1 as I have a few bits down. After that, updates for that one will be sporadic.

    8 comments · 187 views
  • 20w, 6d
    Writer State

    Around 5k words done for the next Journeys, I'm about halfway done I think. I just realize that I'm pretty bad at writing ponies being leisurely and happy. There has to be some kind of action going on, or a grim situation apparently.

    11 comments · 203 views
  • 22w, 2d
    Bloodborne First Run Complete

    And so I finish my first playthrough.

    Character: Noble Scion (High Skill and Bloodtinge/low health and endurance)

    Final level: 66

    Final weapons: Threaded Cane +9 (Yes, I did use the same weapon from start to finish) Repeater Pistol +9

    Thanks to a combination of inept exploring and overenthusiastic progression, I missed a ton of content. It was so bad that I even failed to get my weapons to maximum upgrades. I didn't do the Chalice Dungeons save the first one because I saw that they were optional and I just sort of put them in the back of my mind only to finish the game without going through them. I am all too happy to get in a more completionist playthrough. With some of my hype curbed though, I can at least get some writing done. I'm also now waiting for a "This is how you DON'T play Bloodborne" starring DSP on youtube.

    Some lows: I ran into the item storage bug, which served to frustrate me for nearly half my playthrough. Normally, the hunter can carry up to twenty potions and twenty bullets. Any excess found is transferred to the storage. Upon death or returning to the hub, potions and bullets are transferred from the storage to your inventory to keep you topped off with supplies. With the bug, I lost access to my stored potions and bullets which meant that every time I died, I had to stop trying to progress to farm supplies. I should consider myself lucky I didn't run into the Lunarium Key bug which would have prevented any progression. I'm hoping some fixes are made soon.

    Favorite bosses (so far): Shadows of Yarnham just for their simple and awesome entrance. Mergo's Wet Nurse for being a fusion of a Cthulhu crow and a ninja.

    Hated boss: Micolash, Host of the Nightmare

    Favorite Area: Yahar'gul, Hidden Village

    Hated Area: Nightmare of Mensis


    4 comments · 185 views
Viewing 1 - 9 of 9 stories
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This story is a sequel to Upheaval: Reckoning

Equestria's fragments have reunited, and the power of sunlight shines once more within Celestia. With the remnants of the Old Kingdom destroyed, the Abyssal Throne sent away, the threat of Gravitas defeated, and Black Rose no more, Equestria now faces the encroaching darkness of Oceanus and his rebels.

But the stage is not yet fully set. Twilight Sparkle and her friends must gather what means they may before the battle is joined.

Cover art provided by Obsidian Rose

First Published
6th Mar 2015
Last Modified
13th Aug 2015
  • ...
 99
 1,009

After the siege of Bastion City and the theft of the power of sunlight, Spike takes on Prince Terrato's offer to train under the kirin, Seethe Scale. He must travel to the Western Barrier Land to gain the strength to help his friends.

Once there, however, Spike soon realizes that there is more for him to contend with in this harsh environment than developing his abilities.

First Published
8th Jan 2015
Last Modified
3rd Jun 2015
  • ...
 25
 468

A great many things occur all throughout Equestria as the reunification proceeds and the days count down to a great upheaval. Every grand picture holds many small details, easily forgotten or unnoticed. These are brief records of such things.

First Published
6th Dec 2014
Last Modified
6th Dec 2014
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Black Rose's elite agents serve her in various ways. To accomplish her tasks, their talents must be both great and diverse, requiring individuals from the far-flung corners of Equestria. To gather them is a difficult task in and of itself, a task that two siblings must deal with if Black Rose's plans could even have a chance to succeed.

First Published
4th Jul 2014
Last Modified
4th Jul 2014
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Throughout history, the wolven have been known as vicious and rapacious raiders, swooping in from their frozen homeland far to the north in small bands to seize what they please from unfortunate settlements and caravans across Equestria's borders. For this one occasion, however, wolven raiders have acquired something that may be more trouble than it's worth.

First Published
27th Jun 2014
Last Modified
27th Jun 2014
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 15
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Lexarius the steward, the alicorn sent by the Herd to aid those oppressed by the Everlasting Kingdom and their own tainted heritage, seeks to help those he considers his new kin. The first step, however, proves difficult as he must preside over a meeting that reveals old hatreds that may well destroy his path before he could even take it.

First Published
27th Apr 2014
Last Modified
27th Apr 2014
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 15
 871

Alicorns are no strangers to battle. Within the vastness of the Eternal Herd is a plane where violence reigns. A young Sanctus Dominus, still a long way away from his kingship, encounters a former monarch in the battlefield.

First Published
3rd Apr 2014
Last Modified
3rd Apr 2014
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 1,850
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Source

This story is a sequel to Upheaval: Breaking Point

Following the events of Breaking Point, Twilight Sparkle and her friends discover that Equestria's demise may not come from an enemy invasion, but from within. The Barrier Lands and the Heartland begin the slow and uneasy process of reuniting into a single Equestria, but this long-delayed joining is already in danger at its conception.

With Celestia's power in her grasp and her agents by her side, the wheels of Black Rose's plans for Equestria's future continue to turn. However, her brazen gamble has done more than just bring down a centuries-old barrier. Ancient powers begin to stir: the remnants of a dark period in Equestria's history, the immortal inhabitants of Celestia's homeworld, and a rising tide of darkness coming ever closer.

First Published
26th Feb 2012
Last Modified
31st Aug 2014
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 11,978
Source

Equestria is a land of magic and harmony, a peaceful realm ruled by immortal and benevolent monarchs. At what cost is this possible?

Following the discovery of a strange and powerful device, Twilight Sparkle is whisked away to the edges of a land she thought she knew so well. Here, surrounded by ponies whose very existences have been kept secret, she must contend with vicious enemies, hostile allies, and the truth.

Chapters 1-16 edited by KiltedKey

First Published
9th Feb 2012
Last Modified
14th Feb 2012