• Member Since 21st Sep, 2011
  • offline last seen Dec 14th, 2023

Valikdu


Maker of mods for Dwarf Fortress and Paradox games. Currently making a Crusader Kings mod. Support my modding activities.

More Blog Posts69

  • 384 weeks
    A Dank Guide To Sunrider: Liberation Day - [RE]turn

    So...

    0 comments · 544 views
  • 385 weeks
    I've Filmed Many Cosplayers

    I've attended several more conventions in the past months. I've been trying to film everyone I could (sort of hoping that my skill of holding a camera would improve some).
    The resulting footage has been put together into videos that are dedicated to a specific theme: either expo events, or wandering & finding beautiful people to film, or individual outstanding cosplayers.

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    0 comments · 374 views
  • 397 weeks
    The New Gods - report, 09.09.16

    I've made an apocalyptic event chain. If one side (Harmony/Nightmare) is about to wipe the other out, the endangered one's religious head may plead to their divine patron. Then, serious shit may go down. I'll have to put some pathos into the flavor texts.
    So fortunate that The Reaper's Due includes a depopulation mechanic :pinkiecrazy:

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    0 comments · 402 views
  • 401 weeks
    Working on The New Gods now

    For real. I think.

    Of course, I'll have to go through everything and change things around again come 25th... well, have to get working anyway.

    0 comments · 353 views
  • 401 weeks
    Desolation 1.5 & Friendship is Magma 4.4

    I've made more features for Desolation, and also introduced them (as well as those from 1.4) into FiM. The updates are also in my wikia.

    Improvements:

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    0 comments · 339 views
Apr
28th
2016

Desolation 1.0 is Out · 5:43pm Apr 28th, 2016

Here: www.bay12forums.com/smf/index.php?topic=157841

I'll apply the improvements (mostly it's the fix for the meat-making tissues, which had to be made because something's been screwed up in the game's butchering logic) to My Little Fortress, soon-ish. Then I'll go forward with the Crusader Kings mod.

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