• Member Since 21st Sep, 2011
  • offline last seen Dec 14th, 2023

Valikdu


Maker of mods for Dwarf Fortress and Paradox games. Currently making a Crusader Kings mod. Support my modding activities.

More Blog Posts69

  • 383 weeks
    A Dank Guide To Sunrider: Liberation Day - [RE]turn

    So...

    0 comments · 537 views
  • 384 weeks
    I've Filmed Many Cosplayers

    I've attended several more conventions in the past months. I've been trying to film everyone I could (sort of hoping that my skill of holding a camera would improve some).
    The resulting footage has been put together into videos that are dedicated to a specific theme: either expo events, or wandering & finding beautiful people to film, or individual outstanding cosplayers.

    Read More

    0 comments · 374 views
  • 396 weeks
    The New Gods - report, 09.09.16

    I've made an apocalyptic event chain. If one side (Harmony/Nightmare) is about to wipe the other out, the endangered one's religious head may plead to their divine patron. Then, serious shit may go down. I'll have to put some pathos into the flavor texts.
    So fortunate that The Reaper's Due includes a depopulation mechanic :pinkiecrazy:

    Read More

    0 comments · 402 views
  • 400 weeks
    Working on The New Gods now

    For real. I think.

    Of course, I'll have to go through everything and change things around again come 25th... well, have to get working anyway.

    0 comments · 352 views
  • 400 weeks
    Desolation 1.5 & Friendship is Magma 4.4

    I've made more features for Desolation, and also introduced them (as well as those from 1.4) into FiM. The updates are also in my wikia.

    Improvements:

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    0 comments · 338 views
Feb
3rd
2016

[0.42.5] My Little Fortress 4.0 - Endless Nights · 4:44pm Feb 3rd, 2016

It's out! Download here. Readme here.


To recap, I've made the following changes this time:
-All the normal trees have been replaced with giant fungal structures, as well as some stranger plants.
-Added more taintwood beasts, which are now opposed to life. Taintwood processing is done in the sawmill, and then the logs can be processed into magical ironbark at the Ironbark Carpenter shop.
-Deprecated Malygite and Neltharite. Instead, adra is used in the high-tech industries; it's encountered in the form of living pillars (on the surface and in caves) and befouled veins, which have to be processed in the high-tech workshops. Slight retooling of the high-tech workshops (the Advanced Crystal Forge is now Adra Engineer, the Taint Refinery is now Toxin Refinery).
-An additional high-tech workshop (Adra Reaction Chamber) for the harmonic diamond reactions.

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