• Member Since 12th May, 2012
  • offline last seen 12 hours ago

archonix


Nothing real can be threatened. Nothing unreal exists.

More Blog Posts588

  • 12 weeks
    It's the obligatory new year blog post.

    And yes, I am posting this at around midnight on new year. I have a nasty cold, so I decided to disobey nurgle's one command and stay home.

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    6 comments · 113 views
  • 27 weeks
    Just for kicks

    I'm mucking around with Lulu for a work-related project (very boring stuff) and thought I would do a quality test with something fun.

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    8 comments · 194 views
  • 31 weeks
    Oh shit, words

    Or maybe that comma is in the wrong place. I haven't decided yet.

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    4 comments · 161 views
  • 34 weeks
    The odd things

    I've just been reading through old comments on my scraps story, after publishing yet another chunk from the ancient cutting room floor. It's remarkable how many of the commenters are still around - but also how many logged off for the last time, soon after making their last comment there.

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    10 comments · 204 views
  • 43 weeks
    But in brighter news

    While I'm not making any promises about any particular project here, I am actually writing again. I figure if I write enough of something, some pony words might drop out somewhere along the line as well. You never know. What I'm working on at the moment is essentially a re-write of a story I read a long time ago; an old pulp sci-fi tale, about a spaceship that manages to get lost in the

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    7 comments · 142 views
Oct
1st
2014

Sir Truffles and Character Centric Planning 101 · 1:42pm Oct 1st, 2014

There are people on this site, people woefully underwatched in my opinion, who really know what they're talking about when it comes to this whole writing thing.

SirTruffles, for instance:

Every author dreams of writing "living" characters -- characters that leap off the page, impress the audience, and drive the plot instead of the other way round. The problem is that "living" characters are like children: for every amazing moment, there are four other rage-filled replotting sessions as you realize that by giving your characters permission to be themselves, you have allowed them to completely foil your carefully established plot.

However, there are a certain group of unfortunates who must brave this exact situation every week: the humble game master from your favorite table top gaming group. These brave few must sit down every week to plot out the next part of an adventure whose only certainty is the presence of four to six characters who want anything but to go along with the plot. From their pain, authors can gain wisdom.

Go read the rest

Report archonix · 155 views ·
Comments ( 3 )

Thank you, sir. It was beautiful.

SirTruffles is a pretty cool dude.

Neat, reading... (Ah, the joys/agony of being the GM/ST/DM. I've been at it for 10 years now:pinkiecrazy:)

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